Hi,
I have some strange behavior of my lighting when I build my project.
Anyone had already this bug?
I’m using Unity 5.3.4f1, export windows build for DX11.
In the Editor, all is perfect, check here:
Here is what I got when I build my project :
Many thanks.
I have seen something similar, restarting my PC is what fixed it.
Unfortunately, it still happen, even with 5.3.5 freshly released, look:
Lightmaps are fucked up when I build my project.
All is well rendered in the Editor.
Nobody had this?
You can see latest shots here (from the editor of course):
https://www.artstation.com/artwork/rZyy5