Lightmaps

I only seem to be able to get one build/publish out of a scene. Every other publish doesn’t include the lightmap. What’s the secret here? What am I missing?

On further research, I see that Directional Specular lightmaps aren’t supported yet. However, like I said, I get one publish out of them. The link below is to my first build test, it uses Directional lightmaps. Unfortunately, there is nothing particularly specular about it.

There is a bug in Unity right now which results in Directional lightmaps not being supported in WebGL. You need to use non-directional lightmaps. “Directional Specular” not working is expected and you will get a warning about this, but “Directional” should work, but does not - this is a bug, and our lightmapping team is investigating.