lightning in unity editory vs lightning in mobile

I just set up a environments and the lightning looks very cool in the play mode but “only in the unity editor” but when i build the game and run the game on my mobile lightning totally sucks…what could be the reason ? thanks in advance

after testing i found out the reason for this, because of the processor capibility of PC the realtime lightining looks great but when the same process(realtime lightning ) is done in mobile whose processor is not as powerful as PC’s so it looks ugly when they are a lot of objects.
So the solution is to baked lightning if you have too many objects.