What difference does it make when I turn on and turn off lightning in my shader code using the syntax:
Ligtning On
I am not able to see any difference in my view , can somebody tell me what am I missing ?
Thanks!
What difference does it make when I turn on and turn off lightning in my shader code using the syntax:
Ligtning On
I am not able to see any difference in my view , can somebody tell me what am I missing ?
Thanks!
If you’re using a fixed function shader it enables and disables lighting, but fixed function shaders are effectively deprecated. It does nothing in surface shaders or vertex fragment shaders.
Thanks !