Lightning Problem in Android Build

Hi, fellow game developers.

Actually it’s really hard to tell what my problem is. In a nutshell, when i try to switch platform to android for my PC game. My direct light and color grading is going crazy.


My game looks like this : Should hosted at ImgBB — ImgBB
But when i switch platform to android, it looks like this : After-Android hosted at ImgBB — ImgBB


But here is the interesting part, when i start my game and hit the play button or accomplish some levels it looks like perfectly fine : Problem hosted at ImgBB — ImgBB


Camera : camera hosted at ImgBB — ImgBB
DirectLight : directlight hosted at ImgBB — ImgBB
Graph Settings : graph1 hosted at ImgBB — ImgBB , graph2 hosted at ImgBB — ImgBB , graph3 hosted at ImgBB — ImgBB

I’m stuck on this, please help.
Thanks.

Can anyone please help me.