Lightprobes from Beast

Is it possible to pass 3d coordinates from Unity to beast and have it create SH lightprobes?

I know beast itself can, so should just be a matter of passing the coordinates and getting the data back.

Is Beast integrated into Unity in a way where we can have control of parameters passed to beast, or is that something that would be a change to the Unity source code?

Hi there!

Lightprobes/point clouds will most probably be added for Unity 3.x. The main focus for 3.0 has been to make Beast a tightly integrated tool in Unity, so we`ll keep on upgrading adding more features for the next releases.

As for more advanced control, you will be able to use a custom beast.xml file if you need to. There are some settings found in that file that aren`t found in the main lightmapper menu.

Thanks, Thats great news! :slight_smile: