Lights aren't rendering in the iPhone

Light render in unity on the mac, but when I build out to the iphone, they don’t show up. I put all kinds of lights in my scene just to make sure. Really bright ones. When I build and install on the iphone, there is no lighting at all.

Any ideas?

unless you build armv7 + opengl es 2.0 they will act as vertex lights not pixel light as you might see them on the desktop (and at least in unity iphone 1.7 there is no pixel lighting and the emulation in the editor is incorrect if you don’t set them to force vertex)

Thanks, I’m building Standard(arm6 arm7), where do I verify the opengl es 2.0 setting?

unity player settings → target architecture

keep in mind that they will only work on 3GS+ then, not on the first two generation idevices

Thanks dreamora

All Fixed