Lights not rendering when converting to entities

I added point and spot lights to my subscene, but when I close the subscene or play the scene, these lights disappear. I’m on Unity 2020.3.33f1 and have a URP scene, with the latest update of hybrid renderer.

Point and spot lights are currently only supported on HDRP. URP support requires URP Deferred or Forward+ rendering.

Hi thanks for the reply, but could you please share some resources which could help me implement it in my DOTS project