lights work in "fantastic" mode, but not the web p

Hello,
Searched and could not find an answer, however I suspect this has already been covered.

I have a glowing ball rolling around a game, and whenever it gets near one of two spotlights, the spotlight that it is near appears to turn off. This only occurs in the web player, and “Good” graphical setting (Windows). In “Beautiful” and “Fantastic”, the problem does not occur.
Further notes:
In “Simple” and “Fast”, the spotlights do not appear at all.

Please let me know if this is a known limitation or bug and any workarounds that are available.
Note: the spotlights don’t really move, so if there is an easy way to fake it on the surface of the texture or something, I would appreciate a link to that. I am new all of this.

Thanks!
Jon

372741--12903--$good_135.png
372741--12904--$fantastic_182.png

thats how the quality settings are configured and that for a purpose by the way cause the things that are disabled are disabled cause systems that need to go to these modes wouldn’t be able to keep up with it.
but you are free to mess it and raise the min requirements to geforce 7 if you want to → quality settings