Lightsettings in Editor and build

Hi,

for studies we are creating a game in collaboration, using git.
In one level there needs to be everything darken except in the spotlight. This works fine if:

  • i start the scene by itself
  • i start the scene using the ingame-menu (like in real)

But it does not work if

  • i build and run => than everything seems to reflect the skybox again. I set Lightsource to color:black in all scenes.

I will give every info you need, please ask and help, deadline is thursday^^

Solved, just changed the enivornmental reflectionmode to custom without setting a custom cubemap…