I need some hard edged holes in the Unity Terrain. Transparency seems to be one way to do this. But no matter what settings, the Terrain Lit Shader won’t render transparency I’ve tried with a blank .png and with alpha. Any suggestions?
(This one renders pink: http://wiki.unity3d.com/index.php/TerrainTransparency?_ga=2.192562729.2025044267.1574762478-1755481777.1557824404)