Hi Community
Just a simple one how do you limit a rotation around a certain Axis script wise without using configurable joints or hinge joints or rigid bodys.
As am asumeing the more Rigid bodys in the scene the more proccessor intensive it is
Hi Community
Just a simple one how do you limit a rotation around a certain Axis script wise without using configurable joints or hinge joints or rigid bodys.
As am asumeing the more Rigid bodys in the scene the more proccessor intensive it is
I am trying to limit the rotation of a rudder so it is only able to rotate 180 degrees.