Limit the range of a Directional Light

Hi all

I’m developing a game with a sphere as terrain, where each pole of the sphere is in day or night. Therefore, the lighting have to be different, depending on the side of the terrain.

I’m asking if there is a way to use one different directional light per side (the first one as a sun for the first pole, the second one as a moon for the other side) ? Asked differently, is there a way to limit the range of a directional light ?

Brett

How about using point lights instead?

I’d just try using two directional lights with shadows, that should work i think.