Hi,
I found Unity has limitation on using numbers of gameObject. Please help into this issue
- I am trying to plot Scatter graphs for data that is in .CSV file and containing more than 1 Million records.
- Unity is not able to create this much gameObject, Editor is getting crash.
- Maximum numbers of gameObject can be printed in unity are 1,00,000 records.
- My requirement is to create more than 1 Million gameObject over the graph and charts.
My Machine configuration is :-
Processor : 2.6 GHz Intel Core i7
Memory : 16 GB 2400 MHz DDR4
Graphics : Radeon Pro 560X 4 GB Intel UHD Graphics 630 1536 MB
Unity Version used : 2019.4.19f1
Thanks and Regards
Neeraj Chourasia