Hi.
I’m creating a 2D motorcycle game. I have connected the wheels to the body with the Spring Joint 2Ds, and it works just fine.
But when dropping hard, bike’s body parts goes under the wheels. I replace my bad english with a picture.
Have you any ideas how to force the body points to the “upper” side of wheels, since Spring Joint 2D has not “Min distance”-attribute. Hope you understood at least something. Any help would be appreciated!

