Hi,
I need to limit a game to 3gs devices and up. So I believe the way to do that is to make it require armv7 in the Info.plist (I know people will still be able to download from iTunes though).
My question is, will I have to build for armv6+armv7 for this? Including both architectures will probably increase my build size.
Unity seems to have an armv7-only option, but it states “iPad only”.
Any ideas?
Thanks!
Edit your info.plist and add:
That will limit it to 3RD gen devices (3GS and upwards). Not sure if the binary actually has to be armv7 only.
1:Used text tips to user need 3gs up on App store.
2:Your app add tips,if user mobile is 3g down,can’t run…
I tried adding these lines to my plist but when I try to submit I still get an error telling me I need to include the armv6 architecture. I’m specifically trying to avoid that so my application is under 20MB
sounds like you didn’t set the target deployment os to 4.0+, thats required to allow this.
also ensure to go into the xcode project, the current target settings and remove ARMV6 as valid architecture there