Hello, everyone. I gave an empty gameobject a line renderer component and didn’t change anything about it. I then used this code to set its color to white:
Line Renderer lr;
void Awake()
{
lr = GetComponent<LineRenderer>();
lr.material.color = Color.white;
}
However, the result was some sort of semi-transparent gray:
How would I make it as white as the cube or any other solid color? Thanks for your help!