Line Renderer different values from code

Hi,

line = gameObject.GetComponent<LineRenderer>();
Debug.Log("bounds.min.x: " + line.bounds.min.x);
Debug.Log("bounds.min.y: " + line.bounds.min.y);
Debug.Log("bounds.size.x: " + line.bounds.size.x);

The values do not match - see attachment.

Best regards

2950992--218781--Line Renderer.png

The extra is for the width of the line.

Still not working on 5.6.0b11