In my game I use line renderer to draw a laser on curved space (metaballs). It normally looks good but when the camera is directed to the center of line (I think) then it’s looking badly (screen). I tried using line renderer aligment on transform Z and attaching laser object to player transform but it still working bad sometimes. Actually this bug was fixed but there comes a new one - in some rotation of player laser wasn’t even visible. So I actually don’t have an idea what can i do now to fix this problem.
