Line renderer question


I want to achieve this reflection effect with a Line Renderer:

I’ve already could get to a state where the line color is good (from white to fully transparent). I use Additive shader for the material, but I can’t go any further.
How can I achieve this effect on the picture? Maybe with multiple Line Renderer? But how can I position them to each other, and which color should they have to reach this continous opacity? Something like if you would like to fold a paper at the edge of the level.

Sorry for my English. :slight_smile:

to me, what you are trying to achieve is more like a trail render instead of a line renderer, consider watching some tutorials to see if this fits your idea, you can set the end/start trailer color to change its alpha