Hey everyone, i’m trying to build a game in Unity 5 with deffered lighting and was wondering about the option to select between Gamma and Linear color space.
What’s better?
Thanks
Hey everyone, i’m trying to build a game in Unity 5 with deffered lighting and was wondering about the option to select between Gamma and Linear color space.
What’s better?
Thanks
linear
Linear is definitely better - but it’s not be supported on all hardware (in particular on mobile and I guess also consoles). So I’d be cautious and make sure to test on the actual devices you’re developing for.
linear, with PBR now it’s essential