Linear Space GUI

Hi,

i have some problems rendering UI elements in linear space. According to Unity - Manual: Color space i should bypass srgb for ui elements linear authored textures.

I tried both of the following tips, but it looks different.

Gamma Color Space

Linear Color Space

I don’t know how the NGUI material to be rendered.I found its shader goes as well as other shaders.So I don’t think bypass sRGB should be checked.

Sorry for my English, not as well as, like other shaders… : )