Hey, when I convert my scene to linear space, my normal maps on my asset shelf seem to be affected. Is this normal behavior or am I missing a step somewhere along the line?
Yes - this is a display bug in Unity which is really annoying, since any time the GUI draws a texture it ends up darker than it should be.
Thank you, it was bugging (no pun intended) me all day. Strangely, the bug only occurs if I’m in Linear colour space, if I go back to Gamma it has a purple tint.