I’m facing a very strange issue that I can’t get to the bottom of.
I have a LineRenderer that when viewed from certain positions, decides to stop rendering.
This is also occurring in scene view, which is why I’m so stumped. It’s also only occurring with the one object. All colliders on the object still work, and the renderer itself is still enabled, however I can’t select the object when it’s disappeared.
This is a before and after in scene view, after moving the view sideways about 5 pixels.
I’d love to hear some ideas as to why this is happening, and possible fixes.