LineRenderer draw every second line

Hello

So I have a LineRenderer and a array with positions that my LineRenderer should use, but I only want to draw every second position since the rest of them should be transparent (Or not be there at all)

It is like angry birds, or this game:

alt text

I’m not sure if I should even use LineRenderer or something completely different so any suggestions is appreciated.

Cheers

Edit: This seems like its a 2D game but it is not, its 3D. The positions are Vector3s

You can apply a custom material to your line renderer – for example, you could use a material with a tiling texture to draw a “dotted” line.

Just instantiate a dot every +/- ~.2 seconds at transform.position by using a script attached to the projectiles. This has nothing to do with the line renderer.