Hello Everyone,
I just started using Unity a few hours ago;
I started doing the Roguelike 2D as practice, but I have encountered a problem.
As you can see on the image; there are black lines under (and next to) my floor tiles, the color of these lines is the same as my background color and some of the pixels seem to be from the enemy.
I am only at the end of level generation in the tutorial, and everything (up till now) is the same as in the _Complete-Game folder.
I have searched for a solution, and found that I should enable Pixel Snap, so I copied the Sprite default Material and checked pixel snap, but this doesn’t seem to work. I also have disabled any Anti Aliasing, but that doesn’t do anything either.
Thanks for the help!