hey all.
Does anyone have advice on how to link to a paid version of a game (on the app store) from within an existing / free / version. Is it possible to replace the free one with a paid one? Or will it download a new one?
thank lots!
CP
hey all.
Does anyone have advice on how to link to a paid version of a game (on the app store) from within an existing / free / version. Is it possible to replace the free one with a paid one? Or will it download a new one?
thank lots!
CP
It’s easy to apply
function OnGUI () {
if (GUI.Button (Rect (250,10,100,30), "Show site")) {
Application.OpenURL ("http://www.yoursite.com");
}
}
sweet, thanks.
cp
you’re wellcome
I get an error that says it doesn’t work with Unity iPhone Basic. Does that mean I’m screwed till I can afford the full version, or is there some other Basic way to link to the app store?
I’ve got the exact same question, actually. I’m pretty sure there’s a way to get around it (actually I’m completely sure you can use external Objective-C to do this for you, StinkBot’s expansion pack was able to) but I believe it violates the terms of the basic license, which I find ridiculous. For the $600 they charge for the iPhone Basic license, linking to the app store should be an included feature, and it’s very frustrating to discover that the functionality is there and implemented - for another $2400. I really hope there’s a “legal” workaround, or at least find out why the Unity team decided this feature should be restricted to the Advanced license.
really i dont know the way as the iphone works, in fact, i dont have an iphone…
I think is because the iphone in fact is a phone and do not have credentials (or whatever do the same) to make an automatic internet conection. The application have the ‘root’ permisions?
If that credentials can be activated, the code will work and you can use the internet air-time of the user freely to conect to any site (Virus wellcome!!)
Sorry about my english
The iPhone can definitely connect to web sites, and even has an extensive URL system to decide what app to open a link with, it’s actually pretty nifty. The error is in Unity, saying that Application.OpenURL is not included in the iPhone Basic license (or maybe the Unity Indie license?). We need to know if there’s another, acceptable way to send the user directly to an app store page from our game.