So…I don’t know what changed but suddenly this bug happened and I cannot build for iOS anymore. I am close to giving up on unity’s authentication system and just use iCloud’s save system. Less control over seeing player data but cheaper (free) and won’t have numerous bugs or issues that span 6+ months.
Anyone know how to fix this issue?
Building for ‘iOS’, but linking in dylib (/Users/path/Frameworks/com.apple.unityplugin.core/Plugins/tvOS/AppleCoreNative.framework/AppleCoreNative) built for ‘tvOS’
Linker command failed with exit code 1 (use -v to see invocation)
I didn’t update anything except Xcode to latest version so I guess that is prob the issue but all my devices are also updated to latest versions.