Hi
I recently changed my unity version from 5.3.5 to 5.5.0, and I did try to build for windows, osx, and linux, and all was fine. Then I built proper versions (not development builds) of everything today, and now the linux version crashes on startup. If I build the project as a development build, everything works fine.
My linux test machine runs on Ubuntu 14.10, 64 bit.
The openGL version on it is 3.3
This is what I assume is the relevant output from the log:
Debug info from gdb:
Could not attach to process. If your uid matches the uid of the target
process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
ptrace: Operationen inte tillåten.
No threads.
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
Anyone have an idea on how to solve this? (I’m not used to linux, so do tell if you need some other debug info.)