Linux Build Issue

Has anyone been able to run a linux build with beta 3? I made an empty 3d project, saved the scene, built for linux and receive the below error on Ubuntu 16.04. The missing plugin is nothing new, old versions have that, but this beta build won’t run at all.


user@ubuntu-test:~/Desktop/linux test$ ./test.x86_64
Set current directory to /home/user/Desktop/linux test
Found path: /home/user/Desktop/linux test/test.x86_64
Mono path[0] = ‘/home/user/Desktop/linux test/test_Data/Managed’
Mono config path = ‘/home/user/Desktop/linux test/test_Data/Mono/etc’
Preloaded ‘ScreenSelector.so’
Unable to preload the following plugins:
ScreenSelector.so
PlayerPrefs - Creating folder: /home/user/.config/unity3d/DefaultCompany/linux test
Logging to /home/user/.config/unity3d/DefaultCompany/linux test/Player.log
Stacktrace:

Native stacktrace:

/home/user/Desktop/linux test/test_Data/Mono/x86_64/libmono.so(+0x9847a) [0x7f0c1298247a]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x1138f) [0x7f0c1ec3138f]
/lib/x86_64-linux-gnu/libc.so.6(gsignal+0x38) [0x7f0c1dde2428]
/lib/x86_64-linux-gnu/libc.so.6(abort+0x169) [0x7f0c1dde4029]
./test.x86_64() [0x9df0eb]
/home/user/Desktop/linux test/test_Data/Mono/x86_64/libmono.so(+0xd8cb0) [0x7f0c129c2cb0]
/home/user/Desktop/linux test/test_Data/Mono/x86_64/libmono.so(+0x3717e) [0x7f0c1292117e]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x1138f) [0x7f0c1ec3138f]

Debug info from gdb:

Could not attach to process. If your uid matches the uid of the target
process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
ptrace: Operation not permitted.
No threads.

=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.

Aborted (core dumped)

I’ve recently fixed this and the fix will available in the next release of 2017.3. For now, disable the Resolution dialog in your Player Settings.