I am working on a project composed of a Unity side and a C++ library. I can develop on a Windows platform by:
- Compiling the C++ library using MSVC
- Exposing the desired parts to Unity using SWIG
- Placing both the swig interface and the library binaries in the right folder.
Are there any chances to develop both the Unity and the C++ library on a Linux platform? Would I need to compile my library using DotNet? And what if the library has any dependencies?