Linux Editor with external C++ libraries

I am working on a project composed of a Unity side and a C++ library. I can develop on a Windows platform by:

  • Compiling the C++ library using MSVC
  • Exposing the desired parts to Unity using SWIG
  • Placing both the swig interface and the library binaries in the right folder.

Are there any chances to develop both the Unity and the C++ library on a Linux platform? Would I need to compile my library using DotNet? And what if the library has any dependencies?

Sure, if your C++ library is platform independent (including dependencies) you can also compile it on any of the supported platforms.

Thanks CodeSmile,
The C++ library and the dependencies are platform independent and they’re easy enough to compile. Will it be alright if I use the GCC compiler?