Linux Server Problems (follow up)

In the developer preview forum was a discussion about ways to start a unity game on a headless linux server by manually starting an x server (http://forum.unity3d.com/threads/152804-Linux-Server-Problems). The developer preview forum is now closed, but the question remains: What is needed to start a game in the terminal? Just starting an x server didn’t work for me, the error message remains:

Display is invalid  
Failed to initialize ScreenManager

I tried it on on Ubuntu 12.04.1 Desktop and 12.04 Server. Maybe Na’Tosha has some ideas how to solve that problem?

Same problem.

Unity Linux server Error libGLU.so.1
usign the -batchmode command line argument.

The documentation says: 'Run the game in “headless” mode. The game will not display anything or accept user input. This is mostly useful for running servers for networked games. ’

but not in Linux, Friend.

the question is: When we can use Linux as a dedicated server ?

Trankyou.

You can run a Linux server by setting the headless option in the build settings.

I also ran a demo project with -batchmode and it worked fine.

If you can’t fix your issue please file a bug report and ping the number here.