Linux Unity Web Player

Hello,

I’m French, my English is bad, Sorry.

The subject this time is Linux and the Video Gaming (Exemple : Steam, Steam OS …) (See Korben.info !),

Why ?

But Linux is Free, Open Source :slight_smile:

I saw many questions on your Forum terms Unity and Linux.

WHY DO NOT YOU CREATE A UNITY WEB PLAYER ON LINUX ?

There have been many requests !

Find “linux” on Unity 3d FeedBack

(http://search.unity3d.com/uss1/?q=linux&app=Feedback)

Linux Video Gaming is the Futur !

and

Unity Engine is also.

I say this because I’m going under Linux there are some months.

AND NOW, I CAN’T PLAY A UNITY WEB PLAYER GAME (ON LINUX MINT) :cry:

I know, I know, WineHQ exist but it is very slow :[

Best regards, LinuxRush.

My nickname come from a unity web player game that I loved when I was on windows

Wait are you saying web player doesn’t work on linux?

The Linux version of Unity Web Player not exist :frowning:
Look here

You can create a Linux build for desktop.

If you read through previous threads, you will find that there is a upcoming issue that UT is dealing with for the WebPlayer on Mac/Win. I wouldn’t expect any interest in a Linux web player until they have sorted that out first.

I’m french, I do not understand the abbreviations as “UT”, Sorry.
If you could explain to me, it would be nice :wink:

Sorry, UT refers to Unity Technologies, the company that creates Unity.

Chrome is ending support for the plugin technology that the Unity Web Player currently utilizes. Effectively at the end of next year, Unity Web Player won’t run in updated versions of Chrome. Unity is working toward a solution, but nothing currently announced.

Thanks
I did not know that.
For your previous post, it is possible to create a Virtual Machine or Emulate a Browser and its plugins …
But for me, on a old ultrabook (<2005), I haven’t sufficient RAM to launch a Virtual Machine.
and for them emulators, they exist only one, “WineHQ”, it’s pretty lame, full of beug, and very (very) slow.

I end up stuck :shock:

Unity Web Player will never work on Linux ?
Or we must make do with a lame Emulator / Runing an application very (very) greedy (CPU, RAM …) ?

I don’t think the current web player will ever come to linux because of the above news about browsers dropping support. Also they brought linux desktop publish before web plugin which sounds even more so that web wont ever come.

Hello, thank you for your answer, what is Linux Desktop ?

Customers of Unity who want to support games under Linux can build a standalone application that runs on Ubuntu.

How I can build this application ?

File > Buildsettings > PC, mac and linux standalone > target platform linux > build.

Ha ! Ok ! But I am a client :wink:
So I have to ask the GM …

No, you aren’t! Have you bought Unity? If you are only using Linux, your are clearly not a client. If you were, you could build for Ubuntu.

Sorry, I do not quite understand, I’m am French.
I haven’t Unity 3D.
I’am just a Linux Player :wink:
and I would like to play a Unity Web Player Game.
But i can’t use a Emulator / VM (Cited Above).

Linux Video Gaming is the Futur!

Sorry, But Its Not

NaCl builds for Chrome work in Linux as well. Just to give you a hint. This is a forum for Unity3D users, not for gamers.

Actually, there is program for Linux which allows you to utilize the Unity3D web-client. It is called pipelight, and it was originally designed to pipe silverlight running under WINE over to run natively under the Linux based web browsers.

Installation instructions
Enabling Unity3D

There was an issues which I ran into. I am using Linux Mint 16 (64-bit); you will need to install the 32 bit dri libgl module (libgl1-mesa-dri:i386).

Under Debian and Ubuntu, the string to install this would be :

sudo apt-get install libgl1-mesa-dri:i386

Hi. Found this thread while looking for solutions to this problem.
Are you guys working on a Linux version yet?
It’s really frustrating.
Like someone mentioned above, it used to work. Now none of these workarounds work.
Not the Chrome plugin and not Pipelight.
Pipelight never really worked with Unity. It would stutter and be all choppy.