Can we please have a list of Frequently Asked Beginners Questions to link to?
Greetz, Ky.
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get Stuff / 3rd Party
Getting started
Learn / Learn scripting
The overwhrelming long List of Tutorials and Places-to-get-Help
Learn Scripting
ScriptingBasics (sort by moste voted),
Execution-Order and
Language-Comparison
Built-in Functions that start everything else
scary list of all possible Functions that can be used to set off anything else (see 'overridable Functions')
Custom Functions that return a value
Custom Functions with optional parameters (overloading)
Scary list of all possible build-in stuff
words starting with small letter = variables
words starting with capital letter = function
Terminology
(what does this or that word mean *exactly*?)
Types
Operators
Loops
Basi-di-Basics
Move an Object
(Note: For Character-Movement see 'CharacterController' below)
Rotate an Object
Access / Reference
Parenting
enable/disable/delete
trigger some event
Unity3d-Editor
prevent changing values by accident while in play-mode
What are the special Folders doing?
Collapse all Folders
Hide/show Objects by Layer (like in 3dsmax)
UniScity
MonoDevelop
Creating the Application
Note: Find some genre-specific topics at the end of this list!
Managing the Application
Pause/Unpause on button
Pause for x seconds
Save/Load Character-Position
Save/Load User-Progress
Import
- My object has weird see-through parts / Top 'layer' is gone
-
My object is PINK!! (Pink pixels mean there's something wrong with the shader)
Materials
Textures
Double-sided Plane
Modify Colors/Textures
Flat Background (no Skybox)
custom Skybox
moving Skybox
Fade in/out; fade skyboxes
Instantiate / Prefabs
Interface
GUI
don't let clicks pass through buttons (into the 3d world)
Do the same thing for each button additional to their normal function without having to write it into each if-button-clicked-statement? (e.g. add a click sound for all buttons)
Display-order of several elements (what's on top, what's below?)
Progress Bar
Circular Progress Bar
Speedometer
Rotate GUI-Textures
Move GUI-Textrues
SelectionMenue
DropDownMenue
GUI-Element anchored to object in 3d-space
Special Characters (Umlauts, accents, euro, dollar, yen...)
Non-GUI user-guidance
Input
Toggle a variable-value when key pressed
Cycle through tools with single key/button
Rotate on MouseDrag
Drag&Drop (no rigidbody)
Drag&Drop (no rigidbody)
Drag&Drop with restricted axis (no rigidbody)
Drag&Drop with snap-to-position
Drag&Drop with restricted z-axis relative to camera
Pick up, carry around, drop
Math Stuff / Game Mechanics
boolean <-> integer
string <-> integer
Rotation, EulerAngles, Quaternions
More on Quaternions
get negative angles
Distance
All objects in range x
Area Damage
Bezier Curve1
Bezier Curve2
Ellipse
Physics
Character Controller
Click-to-Move in JS
Click-to-Move in C#
stop something from falling through the Floor
CharacterController not colliding with each-other
CharacterController on top of each other
CharacterController slips off moving things
Special Moves
FirstPersonController
ThirdPersonController
Artificial Intelligence (AI)
Animation
Terrain
Sound
Particles
Lighting
Shader
Camera
WebPlayer
Debug & Polish
Debugging
Optimization
Build
Publishing, makin' da Moneys $$
Genre-Specific
Greetz, Ky.
little note of Topics to cover [far from complete!]