Hi, I’m trying to find any examples of multiplayer games in Unity.
I have found one: NameBright - Coming Soon
But it seems like the only one besides Cartoon Network’s FusionFall.
Anyone know of any others?
Hi, I’m trying to find any examples of multiplayer games in Unity.
I have found one: NameBright - Coming Soon
But it seems like the only one besides Cartoon Network’s FusionFall.
Anyone know of any others?
Turret Wars MP
InvinciCar Online - http://www.nplay.com
Developed by: Proton (me)
Unity Thread: InvinciCar Online - Updated 10/25/2008
WolfQuest - http://www.wolfquest.org/
Developed By: DocSWAB
Unity Thread: WolfQuest Amethyst Mountain Goes Gold!
Traces of Illumination - http://www.ramtiga.com/
Developed by: jashan
Unity Thread: UA 2008: Traces of Illumination - Multiplayer
Mars Explorer - http://marsxplr.com/
Developed by: Robur
Unity Thread: UA 2008: Mars Explorer
Paradise Paintball by Cmune (this game is using our multiplayer socket server “Photon” to enable multiplayer gaming)
Hi,
Since 2008, a lot of multiplayer games have been made with Unity. But I would like to know with which networking solutions games likes “Besmatched”, “InvinciCar Online”… were made.
For example, “Paradise Paintball” used Photon server for the networking communication. But what about the rest of these games ? Did you use built-in features or some other technologies ?
Thanks for the answer !
I believe ParadisePaintball is also made with photon just like InviciCar, correct me if im mistaken.
Im learning photon myself atm, its being hard but fun :lol:
I wish photon had more documentation
*edit: maybe also more examples, hmm i think im asking too much :lol:
Tiger Woods Online is multiplayer as well. You can golf in groups together with other people.