I have a script that has a public member which is a list of data objects. In the inspector, adding a new data object isn’t displaying correctly. The fields are overlapping with scripts or the “Add Component” button. Is this a known issue? I’m working around it by making my own editor, but its kind of anying that it doesn’t work out of the box.
I had this bug in Unity 2020.3.36f, fixed this updating to 2020.3.40f