Seems like if you had install android support in the past, then removed it, you will no longer be able to open this vital “Player” menu within the engine as it will internally have a profile for android, but will not remove this, and you will get an error in the engine as it tries to load too many build types:
So by adding the android build module back to your current Unity build, you can once again open your player build tab in settings.
Tried googling the issue but couldn’t find an answer so figure I’d post a thread here on how it was able to be resolved.
Not sure “Bug” or “Resolved” was appropriate, so I just used bug, as it seems to be an open bug that needs to be resolved that other users may be encountering.