Lit Shader issue

I’ve been using HDRP for a while now, and while i had some mishaps everything seemed mostly alright, until recently, whenever I use a Lit Shader Graph on my model, it glitches out and without any errors in the console remains black as well as when i rotate or move my camera, it doesn’t seem to clear the blackness all the time. Also it sometimes flashes, usually when i move my mouse around the unity editor, it flashes between being black and the normal model.
I am using Unity 2019.3.0f3 and HDRP 7.1.6.

Normal model using Unlit Shader Graph

Same model using Lit Shader Graph
5333310--537753--upload_2020-1-3_12-43-23.png

Rotation effect
5333310--537756--upload_2020-1-3_12-43-51.png

Flash Effect
5333310--537759--upload_2020-1-3_12-44-29.png

My Lit Shader Graph:
5333310--537762--upload_2020-1-3_12-44-53.png

Also would like to add that about a month ago, this same setup worked perfectly. Though i’ve changed quite a few things with the hdrp settings and also updated hdrp to a newever version as well as updating Unity to a newever version, so i’m not sure which part is the problem.

Hi,
Do you have any light source in your scene or environment lighting setup ?
Unlit color will show up even with no lighting whereas lit requires lighting.
You can plug your color in the emission channel if you do not want to add lights to your scene.