Hello,
I´m trying to implement the livetile in my game, but I don´t know how to do it, this is the information about it that I found, but I don´t know how to write it and were I have to put it.
This is the information:
https://docs.unity3d.com/Documentati.../WSA.Tile.html
Where can I put it to, for example, put my level in the second tile?
Thanks!!!
Hi,
Use classes from Windows.Storage namespace and save image of correct size on the dist, i.e. in ApplicationData.LocalFolder.
Then create/update tile passing image URI. Fol local folder this will be ms-appdata:///local/…
‘WSA’ is not a member of ‘UnityEngine’.
this is that the program say to me!!!
is in windowsphone, sorry, I thought I had specified but I see that no.
How to do the live tiles in windows phone?
sorry
Oh, you’re on Windows Phone?
That API is only for Windows Store Apps, not Windows Phone, you have to use EnityEngine.WSA namespace explicitly.
On Windows Phone you have to write a plugin and use WP API to create tiles, there’s no tile support from Unity.