LLAPI (transport layer) webgl connection issue

Hi guys ,

My server running on azure wm and ı can connect on standalone with successful but not with webgl.

its my server side code
3033023--226929--upload_2017-4-14_13-17-16.png

client side code
3033023--226930--upload_2017-4-14_13-17-48.png

and firefox console
3033023--226932--upload_2017-4-14_13-23-41.png
Where am i doing wrong?

Be prepared to be disappointed: Client-side websocket support with the llapi? - Unity Engine - Unity Discussions

Ultimately, websocket support doesn’t exist as part of the LLAPI. It exists in certain parts of the HLAPI. I explain in detail the method that I used to incorporate websockets at the lowest level possible in the post above.

Good luck!

Thank you so much bro.

I would really like to see how this was fixed with actual code snippets. Think there a lot of people dealing with webgl and Unet that simply dont have the documentation to fix this. I have been trying to make this works for days to no avail. even after looking at donnys post which again, has no code in it at all.