LMB InputAction firing when entering playmode?

I have an InputAction that’s mapped to the left mouse button - occasionally when entering playmode, the action is getting fired every frame and the input value reads 1 although I am not pressing the mouse button at all. Is this a known issue? Any workarounds? Thanks in advance!

Bump

Has no one else experienced this?

@Rene-Damm any ideas here? It looks like it takes a few frames before it starts.