hi,how can i make then instead of going diractly to the next level,the application/game will go to a loading scene,that loads the next level,and sow a ‘loading’ text,and when its finish loading the level it goes to that level/scene and let you play it?
thanks in advance
Just make a scene like you normally would (File > New Scene), decorate it so it looks nice. Add a script that would be:
function Start () {
Application.LoadLevel (“LevelName”);
}
I think
You can also check out this video HERE.
Sorry, I didn’t read all of your post. Usually Unity loads the Level instantly but, if it does not you could jump to a scene where it say loading level… Then have a script like this.
var myLevel : String;
function Start () {
Application.LoadLevel(myLevel);
}
}
And apply that script to your camera, and put the name of the next scene in the myLevel var…
Thanks Will Goldstone for help with the scripts!
Let me know if this works!