Load a resource file from a systerm directory

Hi,

is this possible to load a resource file like .fbx from a system directory path? I mean to say something like this.

var prefab : GameObject = Resources.Load(“D:\MyObjects\myfile.fbx”, GameObject);

thanks in advance

no, you need to have it in a resource folder. now, if you have your own fbx loader that can work at runtime, then you can load files from anywhere.

thanks

Also you could try WWW() linking to a local asset bundle.