Hi,
is this possible to load a resource file like .fbx from a system directory path? I mean to say something like this.
var prefab : GameObject = Resources.Load(“D:\MyObjects\myfile.fbx”, GameObject);
thanks in advance
Hi,
is this possible to load a resource file like .fbx from a system directory path? I mean to say something like this.
var prefab : GameObject = Resources.Load(“D:\MyObjects\myfile.fbx”, GameObject);
thanks in advance
no, you need to have it in a resource folder. now, if you have your own fbx loader that can work at runtime, then you can load files from anywhere.
thanks
Also you could try WWW() linking to a local asset bundle.