Hey guys,
I want to load a new Scene(The main game) from the start scene(menu).
I use the following code:
AsyncOperation loadscene;
loadscene = Application.LoadLevelAsync("Hauptmenü");
loadscene.allowSceneActivation = false;
and then after I load some things I activate it from another script:
loadscene.allowSceneActivation = true;
My Problem is that the Scene(main game) have to run a few seconds to load stats and other things…
Is there a way to let the Scene(maingame) run, before I let the scene show?
Thanks for help!