I have a movie texture dynamically loading off the web. Fine. But I need to load these LOCALLY. I’ve spent half a day googling, trying various options, but nothing works.
As a last resort, I will use absolute pathing, but prefer relative.
For instance, this would be absolute pathing on windows (I’m on OSX)
string url = @“file://C:/Users/PCNAME/Desktop/sample/3d/sample.ogv”;
I’ve also tried copying my .ogv files inside the ‘Contents’ directory inside my compiled application.
Then changing my path to Application.dataPath +“sample.ogv”
Can anyone help? This shouldn’t be so difficult!
I’ve noticed the official documentation seems to be only in Javascript as well