Load Balancer?!?!?

Our scenario is we have WebServers that host our Unity Game. These WebServers are behind a load balancer. Different games from client web browsers are will connect across the WebServers.

Is session persistence needed between our Unity Game Client and Unity WebServer for entire duration of a game?

Any feedback is much appreciated!

Thanks,
-j

Unitys WWW class does not use session so it depends on your PHP / ASP webend handling that defines the requirements actually.