Load in objects, and save out?

I found unity and fell in love at once. It is just the kind of app my company has been looking for, though there are two things that worry me that I need to get a defective answer to before I can invest.

  1. Is it possible for the end web user to load in objects from some kind of database or folder ?
  2. Is it possible to save the changes that user has made ?

To break it down. What I want to achieve is I load up a room, house, area, what ever. Then a user can log on to “his” www address, walk around, load in a place furniture, change flooring and when he is done save it, so next time he opens it looks the same. Kind of like the sims,
Is this possible without crazy amounts of extra scripting and workarounds?

Dosn’t anyone here know? all I need is a yes or no…

Hi, welcome to the forum! You’ll be pleased to know I’m full of defective answers :wink:

Unity doesn’t have any webserver functionality, but you can create a server script yourself (in PHP or whatever) and communicate with it using the WWW and WWWForm classes. You can load things like textures and objects using the built-in API but you will likely need a format to upload your own data for the positions of objects, etc.