Load in real time .fbx object from file in the scene

Hi

I have an 3D object in the directory “c:\file\object.fbx” and i would like to ask you how i can load it in the scene during the running of the game.
In example i have Load btn, when i press it to load the object in my scene ?
I need to make it with csharp.

Thank you in advance
ki_ha1984

Any idea ?

What’s the deal with this path ? Simple put it in resources dir

Thank you for your answer,
My problem is that i need to gate from any path 3D object, Also, maybe from URL.
I Find the OBJ(); script which try to make something like i need but those not work for me.
It works only with its object URL. Do know some one about this, how to get it to work ?

Now, for the Resource.load, Does it load from a directory or URLs 3D objects?
Any example loading object from external resources ?

Thank you.