Load local/remote addressables issue

Hi all!
In my project, I have several local groups and several remote groups that are loading data from AWS.
Remote groups are needed to load data at the middle of the game.
All local groups are configured the same. In remote groups, only RemoteSounds are packaged separately, other remote groups are configured in the same way.
Everything works fine, but I noticed that when I install the app and try to load the LoadingViewController.prefab for the first time (it’s the first asset in the app I try to load), the addressable assets load the groups RemoteSounds, RemoteScenesCom, RemoteEventLocationCom from the server along with it. But the RemoteScenes group won’t load.
If I replace LoadingViewController.prefab with a different first load asset it doesn’t change anything. The remote assets will be loaded.
I don’t know why this is happening.
Maybe I missed some settings.

No one has any ideas? Mee too :frowning:
Still relevant issue.