Load logic at runtime

Hello,
I need to create an application for ios and android that loads logic(scripts), gameobject, materials, textures at runtime.

The problem is that I can’t find a solution which works on ios.

Is there a way to load logic at runtime in unity for ios?

Thanks!

iOS only allows AOT compilations, which means no script loading at runtime. The only solutions you might have is to use some kind of code interpreter. As far as I know, there or some relatively good ones available, but they are always very slow.

Thank you for your answer. Then i think the Best solution is to Use a webview on the top of unity.
Does someone have some experience with unity and webview? And writing a javascript interface for unity, to load objects, materials and texture?
Thanks